• YOU WOULDN’T DOWNLOAD A GAME …

    I spent the day doing the work I mentioned in the last post (and then some), all without eating or drinking anything, which led to exhaustion and a need to skip my workout today due to lack of calories. After waking up, I figured I’d at least have a little fun, watch some YouTube, play some games, the typical stuff you do to unwind.

    I took the first opportunity to watch Stephanie Sterling’s newest Monday video talking about the forcing of mechanics that may not be good on players of video games, how Nintendo is famous for doing just that, and how it’s done it again with the Switch 2’s new Virtual Game Card system. This is something that Oliver McKenzie also talked about for a bit on the most recent Digital Foundry Direct podcast, and I’ve experienced at least one of the problems firsthand.

    A really good video (of course) by Steph Sterling detailing some issues with Nintendo’s Virtual Game Card system.
    DF Clips excerpt of Oliver’s frustration with Virtual Game Cards, which are different from Steph’s.

    After watching Sterling’s video, I decided to test this out with DOOM + DOOM II (a game you should definitely buy since it’s CHEAP) and, even with Switch digital licenses enabled, I just wasn’t able to run the game on my Switch 2 once I lent the game to my wife.

    “This software can’t be played using the online license because the virtual game card has been lent out.”

    I don’t have a second Switch 2 to test this with, but I’m unsure if the digital licenses system still works in the same way it did before either, where you could designate a “secondary” Switch and, through online/offline trickery, play the same game on two consoles simultaneously. I’ll test it and update the post when I’ve figured that out.

    My personal opinion is that Nintendo created the VGC system to curb piracy via lending software. It’s a worse method of game sharing than the old method, and definitely worse than Steam Family Sharing, which was conceptualized, tested, and came out of beta before Nintendo even announced this.

    My Steam page for RAIDOU Remastered, from my Steam Family library. It’s owned by my wife.

    I don’t do this very often, but I’ve been playing my wife’s copy of RAIDOU Remastered: The Mystery of the Soulless Army. Since she’s also playing it, when we play simultaneously, I just switch to playing it with Steam in offline mode. The only consequence of all of this is my true playtime is incorrect in the Steam time tracking, and I have to remember to go back online to upload my save to the cloud for when I play on Steam Deck. Uh … I don’t recommend it – it’s a certified battery drainer.

    While there are issues with the implementation of the Family Sharing program, I’ve been pleased by the fact that it’s opt-in by default for publishers. As far as I’ve been able to tell, only Ubisoft has been keen to not allow sharing of, say, Assassin’s Creed Shadows (I couldn’t play my brother’s copy). If Nintendo had gone with something like this, sharing of games could’ve been painless compared to having to be literally right next to my family member when I want to lend them fucking Snake Pass.

    But that’s not the point for Nintendo – they, the most profitable video games company on Earth, need to extract more money from our pockets, so you need to buy two copies of Mario U Deluxe if you want to play it at the same time as your daughter. A normal person may not care as much, but my family spends its time together gaming, so it’s a bit of a drag.

    Jul 1, 2025
  • Close enough …

    After a big of figurative hair pulling, I managed to find out how to display my entire post on the page instead of an excerpt, since I wanted the main page to be blog posts. As I stated previously, the point of this page (for now) is to be a simple blog to opine ad nauseum about nonserious stuff I care about.

    The second big hurdle was properly aligning the image for my header. Took maybe … five minutes to stumble upon the solution. I then adjusted the color palette to favor dark mode over light to save my eyes, and I had to upload the white version of my logo to accommodate the change.

    Honestly, I think that’s good for now. I need to get some sleep because tomorrow is Monday, and I’m actually doing work for once.

    Jun 30, 2025
  • 2025 – A Blog Odyssey

    Once again, I’m trying to work on this site and get it to a point where I can just write whatever I want without worrying about some dumb corporation’s community policy or word limit. We’ll see if I’m able to get the theming dialed into something that I’m actually comfortable with.

    I don’t want this site to look fancy – I’m just opining after all. The goal here is to focus primarily on text with a few images. Keeping things simple is paramount.

    Jun 30, 2025

Copyright Kanji Sengoku, 2025